Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Sunday, 17 November 2013

Hand made drinks branding.

Names of each drink to be handwritten and then signed by the owner
to fit in with the hand crafted feel and uniqueness of each bottle. 
Soaked in cinnamon - Vin d'orange apertif - Apple pied whiskey
Softly spiced pear - Kumquat and Tea thyme - Latte da

Thursday, 24 October 2013

Political Graphics


The wall street bull taking money back from the banks. Client
needs the graphic for his website. More edits to come.

Wednesday, 23 October 2013

Martino Scovacricchi - Album design

 Album design for the very talented Martino Scovacricchi. His music can be
found here - http://www.scovacricchi.net/artist.php?view=media
He describes the sound as having a sense of contrast and duality, which
I used visually on the front cover with a black and white split, this is also
shown on the monotonal 'inside left' and CD.  I hand drew the lines for the
back cover "above" in the style of a reference image he supplied me with.



Wednesday, 16 October 2013

Tuesday, 1 October 2013

Corporate Logo design


Corporate logo design for Focus Hub, a Computer System Integration Company.

I-phone game.




Part of my design submission for a Russian games designer, he was working on an impressive tank defence game and wanted logos, splash screens, loading screens etc.

This was a moody tank commanders helmet I drew with a graphics tablet. 
IRON-HERO was the title taken by the designer and so signing this on the helmet
gave it a personal touch along with other details such as the kill score marks etched above the right goggle.

Ref image

Tuesday, 24 September 2013

IOS App logo - Zombie game


Creepy yes! and so it should be. This is my design for an ios app logo 
for a zombie survival game to be released soon. Based on my own eye
to avoid copyright infringement, the late night, bloodshot eyes also helped!


Tuesday, 16 July 2013

Another album cover design in progress...

Screenshots of the stages of the design process - The client wanted a hand drawn,
cartoonistic style, similar to that of winnie the pooh, but have colours and form
to represent the hard rock style of music. Apples rise back up into the tree as an onlooker stands in awe.
The ideas were all of the clients imagination, it was just my job to visualise these.



Original sketch after scanning - inverted to help eliminate blemishes.

Friday, 17 May 2013

Office space, Norwich. visual 4 - Plan and section

Lobby space - office design - how can touch/texture aid stress relief? experimental material finishes and fingerprint ceiling.

Sketchup model for 3ds max export










Office space, Norwich. visual 3


Office space, Norwich. visual 2


Office space, Norwich visual 1


Tax Dep. inspired by the chalk mines below. Tin veins in the chalk
resemble concrete incredibly well, the light fittings elude at this
vein too. The booths follow the shape of the cliffs
(also kiln formed glass is used to create the
illusion of water). Even the shelving resembles a seam.






Friday, 5 April 2013

RISK - bar/restaurant logo design


Whilst designing my portfolio, I enjoy 'branding' each page,
this new logo for the scheme gives me a raw style and colour/
texture to follow through into the layout.



Logo in-situ


Saturday, 30 March 2013

D&AD entry - spacial design for Holiday inn

 Part of the animated design proposal for a redesign of the holiday inn 
check-in experience. The problem of working on an artificial screen before bed + 
the problem of jet lag could be solved with a 'natural light bar' emitting a dose
of natural light to help reset the body clock and keep people from using laptops
in bed (which aids in solving the problem of erratic Melatonin levels).




Sketchup import to 3dsMAX
 Added walls to help define the angle needed to match up with
the photo of a holiday inn lobby.
Final render with a little photoshop magic and hand drawing to
give an idea of the 'Light Bar' in-situ.

Monday, 25 February 2013

Etive Mor - Scotland

Etive Mor - Scotland
An experiment of mixing watercolours and chalk for 
the first time, the waxy coat from the watercolours
meant that any chalk could only be drawn in the gaps
between allowing for some interesting textures to
be produced. I started this piece whilst in scotland but 
only now had the time to finish it off working from a
photograph.

Tuesday, 19 February 2013

Finishing an old sketch I recently found.

Decided to make the most of the weather and 
head to castle hill to finish an old sketch
of Linhope Spout plungepool , Northumberland
...until it got cold. A nice backdrop to 
draw to nevertheless. (The lighting looks
unnatural because the flash was turned on.)

Saturday, 16 February 2013

Detail Drawing Final Plot @ 1:25 and 1:20 (details) on A1


Final A1 scaled plot for the spiral staircase detail drawing - Zephyr Bar Huddersfield including fitting, material and measurement annotation details. AutoCAD 2013










Friday, 15 February 2013

Detail Drawing day 3

The vast majority of the drawing and details are now complete, the annotation is now next on the agenda - measurements, labeling - notes - section lines and material finishing/fittings.